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;;;; wheelwork.asd
(asdf:defsystem #:wheelwork
:description "A sprite system for games and GUIs"
:author "colin <colin@cicadas.surf>"
:license "Artistic-2.0"
:version "0.0.1"
:serial t
:depends-on (#:cl-opengl
#:sdl2
#:varjo
#:defclass-std
#:3d-vectors
#:3d-matrices
#:hyperquirks
#:pngload
#:closer-mop)
:components ((:file "package")
(:file "wheelwork")))
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