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path: root/wheelwork.lisp
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2022-06-24[remove] affine functionsColin Okay
2022-06-24[example] altering rotation on clickColin Okay
2022-06-24[add] mousebutton up events and handlersColin Okay
2022-06-24[add] container lifecycle events and handlersColin Okay
2022-06-24[modify] mousedown events default to the app itselfColin Okay
2022-06-24[add] focusablep to interactiveColin Okay
2022-06-24[add] handling of mousewheel eventsColin Okay
2022-06-24[formatting]Colin Okay
2022-06-24[formatting] for logical dependency in form eval orderColin Okay
2022-06-24[doc] adde docstrings to on-* macrosColin Okay
2022-06-24[add] focus & blur logic in slot-value-using-class for applicationColin Okay
2022-06-23[add] fps controlColin Okay
2022-06-23[formatting]Colin Okay
2022-06-23[add] perframe event handlingColin Okay
2022-06-23[modify] on-* macros to make arguments optionalColin Okay
2022-06-23[add] mousemotion handlers; [modify] app subclass interactiveColin Okay
2022-06-23[add] eventhandling for mousedown and keyupColin Okay
2022-06-22[add] funcallable event handlers; defhandler macroColin Okay
2022-06-22[fix] bug in ensure-loaded for texturesColin Okay
2022-06-22[fix] bad slots in cache invalidation code.Colin Okay
2022-06-22[fix] bitmap shader program to handle alpha channel appropriatelyColin Okay
2022-06-22[fix] render in bitmap to include projectionColin Okay
2022-06-22[add] cleanup functionsColin Okay
2022-06-21[add] example; [add] basic stuff to run exampleColin Okay
2022-06-21[add] start function and event loopColin Okay
2022-06-21initial commitColin Okay