diff options
-rw-r--r-- | README.org | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -63,7 +63,7 @@ This defines a subclass of appliation along with some state needed for the pong **** The Window & Scale & Coordinates -Wheelwork uses SDL2 to create windows and generate events. The application includes a global scale factor that affects how the game interperets coordinates inside the window. A window, for example, can be 800x600 pixels on your computer monitor, but if the application's scale factor is 2.0, then it will only have a 400x300 logical space of coordinates. If you add a sprite that is 30x30 pixels big +Wheelwork uses SDL2 to create windows and generate events. The application includes a global scale factor that affects how the game interperets coordinates inside the window. A window, for example, can be 800x600 pixels on your computer monitor, but if the application's scale factor is 2.0, then it will only have a 400x300 logical space of coordinates. If you add a sprite that is 30x30 pixels big, it will appear twice as large, but it will still logically be 30x30. **** The Boot Method |