Age | Commit message (Expand) | Author |
---|---|---|
2021-10-29 | Add: pack an Array<Vector2<f32>> of samples and push_buffer | Grant Shangreaux |
2021-10-28 | Remove unneeded use statement | Jacob Lee |
2021-10-28 | Rename MonoBuffer to SineWave and clean up rust code a little bit | Jacob Lee |
2021-10-27 | Clean up | Jacob Lee |
2021-10-27 | Fix pitch in rust code and limit to 3 second duration | Jacob Lee |
2021-10-26 | Add: TypedArray for godot buffer frames property | Grant Shangreaux |
2021-10-26 | Scorched Earth | Jacob Lee |
2021-10-22 | WIP: Naive implementation of layering sounds | Jacob Lee |
2021-10-18 | Clean: fix all compiler warnings | Grant Shangreaux |
2021-10-18 | Clean: remove hello world example code | Grant Shangreaux |
2021-10-18 | Add: src/main.rs for a binary to test audio with `cargo run` | Grant Shangreaux |
2021-10-16 | Add: Node based Synth struct in Rust lib and load class in Godot | Grant Shangreaux |
2021-10-16 | WIP: Make sound with rust | Grant Shangreaux |
2021-10-16 | Add Godot and Rust files | Jacob Lee |