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authorJacob Lee <jacob.nmi.lee@gmail.com>2021-10-16 22:04:31 -0400
committerGitHub <noreply@github.com>2021-10-16 22:04:31 -0400
commita0ef84b0474219bedf603a293a2ee8d4fab32ec0 (patch)
treeaf0d1a80d630470ce70a817503b39d3bbcd0dbd4 /klangfarb/project.godot
parent9d78a9f5ebd931593b2644dff57cb1d2238876d3 (diff)
Add Godot and Rust files
Diffstat (limited to 'klangfarb/project.godot')
-rw-r--r--klangfarb/project.godot23
1 files changed, 23 insertions, 0 deletions
diff --git a/klangfarb/project.godot b/klangfarb/project.godot
new file mode 100644
index 0000000..0c0fe5b
--- /dev/null
+++ b/klangfarb/project.godot
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+[application]
+
+config/name="klangfarb"
+run/main_scene="res://Main.tscn"
+config/icon="res://icon.png"
+
+[physics]
+
+common/enable_pause_aware_picking=true
+
+[rendering]
+
+environment/default_environment="res://default_env.tres"