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author | Jacob Lee <jacob.nmi.lee@gmail.com> | 2021-10-16 22:04:31 -0400 |
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committer | GitHub <noreply@github.com> | 2021-10-16 22:04:31 -0400 |
commit | a0ef84b0474219bedf603a293a2ee8d4fab32ec0 (patch) | |
tree | af0d1a80d630470ce70a817503b39d3bbcd0dbd4 /klangfarb/project.godot | |
parent | 9d78a9f5ebd931593b2644dff57cb1d2238876d3 (diff) |
Add Godot and Rust files
Diffstat (limited to 'klangfarb/project.godot')
-rw-r--r-- | klangfarb/project.godot | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/klangfarb/project.godot b/klangfarb/project.godot new file mode 100644 index 0000000..0c0fe5b --- /dev/null +++ b/klangfarb/project.godot @@ -0,0 +1,23 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +[application] + +config/name="klangfarb" +run/main_scene="res://Main.tscn" +config/icon="res://icon.png" + +[physics] + +common/enable_pause_aware_picking=true + +[rendering] + +environment/default_environment="res://default_env.tres" |