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refactor-with-def
A Sprite System in Common Lisp
colin <colin@cicadas.surf>
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2022-07-06
[add] renderarea example
Colin Okay
2022-07-02
[example] added a second keydown handler to sprite example
Colin Okay
In order to control speed, but also to demonstrate that you can add as many handlers for an event as you like.
2022-07-02
[example] [typo]
Colin Okay
2022-07-02
[doc] docstrings added to sprite example. [modified] fps of same
Colin Okay
2022-07-02
[add] wheelwork-exampes.asd system def
Colin Okay
2022-07-02
[example] improved sprite example
Colin Okay
2022-07-01
[example] speeiding up gelatinouscube
Colin Okay
2022-07-01
[add] sprite class and example
Colin Okay
2022-07-01
[add] frameset class and an [exmaple] using it
Colin Okay
2022-06-30
[rename] ww.example/4 to ww.examples/4
Colin Okay
2022-06-30
[add] text button example; button file to asd file
Colin Okay
2022-06-30
[add] button unit and [example]; [modify] scale-by is now defun
Colin Okay
2022-06-30
[modify] affine fns are generic; [add] safe-slot util
Colin Okay
2022-06-30
[modify] changed unit-width/height to just width/height. made defun
Colin Okay
2022-06-30
[refactor] factored out affine from unit; made container a unit;
Colin Okay
2022-06-30
[example] tweaking
Colin Okay
2022-06-29
[example] fiddling
Colin Okay
2022-06-29
[example] transparent texture, [modify] render transparent textures
Colin Okay
2022-06-28
[example] 03, spin faster!
Colin Okay
2022-06-28
[example] added more controls
Colin Okay
2022-06-28
[example] altered instruction text on eg 3
Colin Okay
2022-06-28
[modify] text init and model matrix to support multiline
Colin Okay
2022-06-28
[modify] +standard-font-chars+ includes newline
Colin Okay
2022-06-27
[add] can now hold many event handlers on a single listener
Colin Okay
2022-06-27
[example] added twirl on click
Colin Okay
2022-06-27
[example] modified example 2 to use scale-by
Colin Okay
2022-06-27
[example] remove spurious definition
Colin Okay
2022-06-27
[example] recentering example 3
Colin Okay
2022-06-27
[formatting]
Colin Okay
2022-06-27
[example] 1 2 and 3 find the right asset root automatically
Colin Okay
2022-06-27
[modify] unit model-matrix [add] text model-matrix [add] scale funs
Colin Okay
2022-06-27
[modify] text-color is an accessor now
Colin Okay
2022-06-27
[modify] renamed set-handler to add-handler
Colin Okay
2022-06-27
[modify] get-focus & refocus-on: allow focus on not focusablep
Colin Okay
2022-06-27
[add] text and font classes; [modify] get-asset to pass more args
Colin Okay
2022-06-27
[example] fiddling with font display example
Colin Okay
2022-06-27
[example] working font example with fond!!
Colin Okay
2022-06-24
[example] altering rotation on click
Colin Okay
2022-06-24
[modify] mousedown events default to the app itself
Colin Okay
2022-06-24
[add] handling of mousewheel events
Colin Okay
2022-06-24
[formatting] in the [example]
Colin Okay
2022-06-24
[example] added focus and blur examples
Colin Okay
2022-06-23
[add] fps control
Colin Okay
2022-06-23
[add] perframe event handling
Colin Okay
2022-06-23
[modify] on-* macros to make arguments optional
Colin Okay
2022-06-23
[add] mousemotion handlers; [modify] app subclass interactive
Colin Okay
2022-06-23
[add] eventhandling for mousedown and keyup
Colin Okay
2022-06-22
[fix] bug in ensure-loaded for textures
Colin Okay
2022-06-22
[fix] bad slots in cache invalidation code.
Colin Okay
2022-06-22
[fix] render in bitmap to include projection
Colin Okay
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