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2022-06-28[modify] +standard-font-chars+ includes newlineColin Okay
2022-06-27[add] can now hold many event handlers on a single listenerColin Okay
2022-06-27[example] added twirl on clickColin Okay
2022-06-27[example] modified example 2 to use scale-byColin Okay
2022-06-27[example] remove spurious definitionColin Okay
2022-06-27[example] recentering example 3Colin Okay
2022-06-27[formatting]Colin Okay
2022-06-27[example] 1 2 and 3 find the right asset root automaticallyColin Okay
2022-06-27[modify] unit model-matrix [add] text model-matrix [add] scale funsColin Okay
2022-06-27[modify] text-color is an accessor nowColin Okay
2022-06-27[modify] renamed set-handler to add-handlerColin Okay
2022-06-27[modify] get-focus & refocus-on: allow focus on not focusablepColin Okay
2022-06-27[add] text and font classes; [modify] get-asset to pass more argsColin Okay
2022-06-27[example] fiddling with font display exampleColin Okay
2022-06-27[example] working font example with fond!!Colin Okay
2022-06-24[example] altering rotation on clickColin Okay
2022-06-24[modify] mousedown events default to the app itselfColin Okay
2022-06-24[add] handling of mousewheel eventsColin Okay
2022-06-24[formatting] in the [example]Colin Okay
2022-06-24[example] added focus and blur examplesColin Okay
2022-06-23[add] fps controlColin Okay
2022-06-23[add] perframe event handlingColin Okay
2022-06-23[modify] on-* macros to make arguments optionalColin Okay
2022-06-23[add] mousemotion handlers; [modify] app subclass interactiveColin Okay
2022-06-23[add] eventhandling for mousedown and keyupColin Okay
2022-06-22[fix] bug in ensure-loaded for texturesColin Okay
2022-06-22[fix] bad slots in cache invalidation code.Colin Okay
2022-06-22[fix] render in bitmap to include projectionColin Okay
2022-06-21[add] example; [add] basic stuff to run exampleColin Okay