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colin/wheelwork.git
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refactor-with-def
A Sprite System in Common Lisp
colin <colin@cicadas.surf>
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2022-07-06
[add] renderarea example
Colin Okay
2022-07-06
[refactor] containers have render bounds
Colin Okay
2022-07-05
[modify] [license] from artistic to gpl
Colin Okay
2022-07-05
[readme]
Colin Okay
2022-07-05
[readme]
Colin Okay
2022-07-05
[readme]
Colin Okay
2022-07-05
[readme]
Colin Okay
2022-07-05
[readme]
Colin Okay
2022-07-05
[readme]
Colin Okay
2022-07-05
[readme] [doc]
Colin Okay
2022-07-02
[example] added a second keydown handler to sprite example
Colin Okay
In order to control speed, but also to demonstrate that you can add as many handlers for an event as you like.
2022-07-02
[example] [typo]
Colin Okay
2022-07-02
[doc] docstrings added to sprite example. [modified] fps of same
Colin Okay
2022-07-02
[modify] readme to mention the examples asdf system
Colin Okay
2022-07-02
[add] wheelwork-exampes.asd system def
Colin Okay
2022-07-02
[example] improved sprite example
Colin Okay
2022-07-01
[example] speeiding up gelatinouscube
Colin Okay
2022-07-01
[bugfix] temporary prohibition of reasigning button faces
Colin Okay
2022-07-01
[remove] [dep] lambda-riffs and hyperquirks
Colin Okay
2022-07-01
[add] sprite class and example
Colin Okay
2022-07-01
[removed] spurious class def
Colin Okay
2022-07-01
[modify] don't need to set visibility of frameset frames
Colin Okay
2022-07-01
[refactor] namechange for macrolet frameset accessor generation
Colin Okay
2022-07-01
[refactor] generating frameset accessors using macrolet
Colin Okay
2022-07-01
[add] frameset class and an [exmaple] using it
Colin Okay
2022-06-30
[rename] ww.example/4 to ww.examples/4
Colin Okay
2022-06-30
[add] text button example; button file to asd file
Colin Okay
2022-06-30
[add] button unit and [example]; [modify] scale-by is now defun
Colin Okay
2022-06-30
[modify] affine fns are generic; [add] safe-slot util
Colin Okay
2022-06-30
[structure] renamed some asd modules
Colin Okay
2022-06-30
[modify] changed unit-width/height to just width/height. made defun
Colin Okay
2022-06-30
[refactor] factored out affine from unit; made container a unit;
Colin Okay
2022-06-30
[add] cached-application slot to unit; app-of-unit function
Colin Okay
2022-06-30
[example] tweaking
Colin Okay
2022-06-30
[modify] moved *application* into wheelwork; should-listen-for-p
Colin Okay
2022-06-30
[modify] projected-matrix no longer generic
Colin Okay
2022-06-30
[moved] fps functins into wheelwork.lisp
Colin Okay
2022-06-29
[dep] [update] hq:with-plists changed; updated accordingly
Colin Okay
2022-06-29
[removed] spurious file
Colin Okay
2022-06-29
[refactor] [structure] modularized project file structure
Colin Okay
2022-06-29
[example] fiddling
Colin Okay
2022-06-29
[example] transparent texture, [modify] render transparent textures
Colin Okay
2022-06-29
[modify] first added is last drawn
Colin Okay
2022-06-29
[refactor] contains-point-p to eliminate edge cases
Colin Okay
2022-06-29
[bugfix] in contains-point-p
Colin Okay
2022-06-29
[refactor] factored run-perframe out of render (app)
Colin Okay
2022-06-29
[refactor] drop-unit to use when-let
Colin Okay
2022-06-29
[bugfix] add-unit wasn't adding the container to the unit
Colin Okay
2022-06-28
[example] 03, spin faster!
Colin Okay
2022-06-28
[example] added more controls
Colin Okay
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