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colin/wheelwork.git
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refactor-with-def
A Sprite System in Common Lisp
colin <colin@cicadas.surf>
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Author
2022-06-30
[modify] moved *application* into wheelwork; should-listen-for-p
Colin Okay
2022-06-30
[modify] projected-matrix no longer generic
Colin Okay
2022-06-30
[moved] fps functins into wheelwork.lisp
Colin Okay
2022-06-29
[dep] [update] hq:with-plists changed; updated accordingly
Colin Okay
2022-06-29
[removed] spurious file
Colin Okay
2022-06-29
[refactor] [structure] modularized project file structure
Colin Okay
2022-06-29
[example] fiddling
Colin Okay
2022-06-29
[example] transparent texture, [modify] render transparent textures
Colin Okay
2022-06-29
[modify] first added is last drawn
Colin Okay
2022-06-29
[refactor] contains-point-p to eliminate edge cases
Colin Okay
2022-06-29
[bugfix] in contains-point-p
Colin Okay
2022-06-29
[refactor] factored run-perframe out of render (app)
Colin Okay
2022-06-29
[refactor] drop-unit to use when-let
Colin Okay
2022-06-29
[bugfix] add-unit wasn't adding the container to the unit
Colin Okay
2022-06-28
[example] 03, spin faster!
Colin Okay
2022-06-28
[example] added more controls
Colin Okay
2022-06-28
[modify] contains-point-p to factor in rotation;
Colin Okay
2022-06-28
[example] altered instruction text on eg 3
Colin Okay
2022-06-28
[modify] text init and model matrix to support multiline
Colin Okay
2022-06-28
[modify] +standard-font-chars+ includes newline
Colin Okay
2022-06-27
[add] can now hold many event handlers on a single listener
Colin Okay
2022-06-27
[remove] spurious definition
Colin Okay
2022-06-27
[example] added twirl on click
Colin Okay
2022-06-27
[typo]
Colin Okay
2022-06-27
[example] modified example 2 to use scale-by
Colin Okay
2022-06-27
[example] remove spurious definition
Colin Okay
2022-06-27
[example] recentering example 3
Colin Okay
2022-06-27
[formatting]
Colin Okay
2022-06-27
[typo] in readme
Colin Okay
2022-06-27
[add] readme, installation and how-to on running examples
Colin Okay
2022-06-27
[example] 1 2 and 3 find the right asset root automatically
Colin Okay
2022-06-27
[modify] unit model-matrix [add] text model-matrix [add] scale funs
Colin Okay
2022-06-27
[modify] text-color is an accessor now
Colin Okay
2022-06-27
[modify] renamed set-handler to add-handler
Colin Okay
2022-06-27
[modify] get-focus & refocus-on: allow focus on not focusablep
Colin Okay
2022-06-27
[add] text and font classes; [modify] get-asset to pass more args
Colin Okay
2022-06-27
[example] fiddling with font display example
Colin Okay
2022-06-27
[add] using cached projected matrix in bitmap rendering
Colin Okay
2022-06-27
[example] working font example with fond!!
Colin Okay
2022-06-25
[modify] texture no longer an asset; [add] png class
Colin Okay
2022-06-25
[modify] s/defconstant/defparameter b/c it was annoying
Colin Okay
2022-06-24
[add] caching projected matrix, passed to shader programs
Colin Okay
2022-06-24
[added] initial readme
Colin Okay
2022-06-24
[remove] affine functions
Colin Okay
2022-06-24
[example] altering rotation on click
Colin Okay
2022-06-24
[add] mousebutton up events and handlers
Colin Okay
2022-06-24
[add] container lifecycle events and handlers
Colin Okay
2022-06-24
[modify] mousedown events default to the app itself
Colin Okay
2022-06-24
[add] focusablep to interactive
Colin Okay
2022-06-24
[add] handling of mousewheel events
Colin Okay
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