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2022-07-02[modify] readme to mention the examples asdf systemColin Okay
2022-07-02[add] wheelwork-exampes.asd system defColin Okay
2022-07-02[example] improved sprite exampleColin Okay
2022-07-01[example] speeiding up gelatinouscubeColin Okay
2022-07-01[bugfix] temporary prohibition of reasigning button facesColin Okay
2022-07-01[remove] [dep] lambda-riffs and hyperquirksColin Okay
2022-07-01[add] sprite class and exampleColin Okay
2022-07-01[removed] spurious class defColin Okay
2022-07-01[modify] don't need to set visibility of frameset framesColin Okay
2022-07-01[refactor] namechange for macrolet frameset accessor generationColin Okay
2022-07-01[refactor] generating frameset accessors using macroletColin Okay
2022-07-01[add] frameset class and an [exmaple] using itColin Okay
2022-06-30[rename] ww.example/4 to ww.examples/4Colin Okay
2022-06-30[add] text button example; button file to asd fileColin Okay
2022-06-30[add] button unit and [example]; [modify] scale-by is now defunColin Okay
2022-06-30[modify] affine fns are generic; [add] safe-slot utilColin Okay
2022-06-30[structure] renamed some asd modulesColin Okay
2022-06-30[modify] changed unit-width/height to just width/height. made defunColin Okay
2022-06-30[refactor] factored out affine from unit; made container a unit;Colin Okay
2022-06-30[add] cached-application slot to unit; app-of-unit functionColin Okay
2022-06-30[example] tweakingColin Okay
2022-06-30[modify] moved *application* into wheelwork; should-listen-for-pColin Okay
2022-06-30[modify] projected-matrix no longer genericColin Okay
2022-06-30[moved] fps functins into wheelwork.lispColin Okay
2022-06-29[dep] [update] hq:with-plists changed; updated accordinglyColin Okay
2022-06-29[removed] spurious fileColin Okay
2022-06-29[refactor] [structure] modularized project file structureColin Okay
2022-06-29[example] fiddlingColin Okay
2022-06-29[example] transparent texture, [modify] render transparent texturesColin Okay
2022-06-29[modify] first added is last drawnColin Okay
2022-06-29[refactor] contains-point-p to eliminate edge casesColin Okay
2022-06-29[bugfix] in contains-point-pColin Okay
2022-06-29[refactor] factored run-perframe out of render (app)Colin Okay
2022-06-29[refactor] drop-unit to use when-letColin Okay
2022-06-29[bugfix] add-unit wasn't adding the container to the unitColin Okay
2022-06-28[example] 03, spin faster!Colin Okay
2022-06-28[example] added more controlsColin Okay
2022-06-28[modify] contains-point-p to factor in rotation;Colin Okay
2022-06-28[example] altered instruction text on eg 3Colin Okay
2022-06-28[modify] text init and model matrix to support multilineColin Okay
2022-06-28[modify] +standard-font-chars+ includes newlineColin Okay
2022-06-27[add] can now hold many event handlers on a single listenerColin Okay
2022-06-27[remove] spurious definitionColin Okay
2022-06-27[example] added twirl on clickColin Okay
2022-06-27[typo]Colin Okay
2022-06-27[example] modified example 2 to use scale-byColin Okay
2022-06-27[example] remove spurious definitionColin Okay
2022-06-27[example] recentering example 3Colin Okay
2022-06-27[formatting]Colin Okay
2022-06-27[typo] in readmeColin Okay