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2021-10-29
Add: pack an Array<Vector2<f32>> of samples and push_buffer
Grant Shangreaux
- add a method to set the sample rate of the sine wave
2021-10-28
Remove unneeded use statement
Jacob Lee
2021-10-28
Rename MonoBuffer to SineWave and clean up rust code a little bit
Jacob Lee
2021-10-27
Clean up
Jacob Lee
2021-10-27
Fix pitch in rust code and limit to 3 second duration
Jacob Lee
2021-10-26
Add: TypedArray for godot buffer frames property
Grant Shangreaux
2021-10-26
Scorched Earth
Jacob Lee
2021-10-22
WIP: Naive implementation of layering sounds
Jacob Lee
2021-10-18
Clean: fix all compiler warnings
Grant Shangreaux
- comment out unused gdnative module use - handle Results returned by the test audio function
2021-10-18
Clean: remove hello world example code
Grant Shangreaux
2021-10-18
Add: src/main.rs for a binary to test audio with `cargo run`
Grant Shangreaux
2021-10-16
Add: Node based Synth struct in Rust lib and load class in Godot
Grant Shangreaux
2021-10-16
WIP: Make sound with rust
Grant Shangreaux
2021-10-16
Add Godot and Rust files
Jacob Lee