Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-30 | Add: restructured Osc class preparing for more wave forms | Grant Shangreaux | |
2021-10-30 | Add: phase based sine wave oscillator and comment GDscript | Grant Shangreaux | |
2021-10-29 | Add: pack an Array<Vector2<f32>> of samples and push_buffer | Grant Shangreaux | |
- add a method to set the sample rate of the sine wave | |||
2021-10-28 | Remove unneeded use statement | Jacob Lee | |
2021-10-28 | Rename MonoBuffer to SineWave and clean up rust code a little bit | Jacob Lee | |
2021-10-27 | Clean up | Jacob Lee | |
2021-10-27 | Fix pitch in rust code and limit to 3 second duration | Jacob Lee | |
2021-10-27 | Add: makefile | Grant Shangreaux | |
2021-10-27 | Feature: working audio from rust into godot | Grant Shangreaux | |
2021-10-27 | Add: main.gd script that loads the MonoBuffer gdns | Grant Shangreaux | |
2021-10-26 | Scorched Earth | Jacob Lee | |
2021-10-16 | Add: Node based Synth struct in Rust lib and load class in Godot | Grant Shangreaux | |
2021-10-16 | Add Godot and Rust files | Jacob Lee | |