From ff4a6e228479802e83020d279f9257199b6f28e6 Mon Sep 17 00:00:00 2001 From: Colin Okay Date: Fri, 12 Mar 2021 13:10:38 -0600 Subject: readme --- README.md | 24 ++++++++++++++---------- 1 file changed, 14 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index 7986f2a..76e2cca 100644 --- a/README.md +++ b/README.md @@ -1,16 +1,20 @@ # Wiggle World Wiggle World is just a toy about shape and motion. I thought of it one -day while watching ducks and turtles at a local pond. As the ducks -emerged from the water, their butts would wiggle back and forth -without the rest of their body seeming to move. As turtles sank deeper -into the water, I noticed that their features faded as the depth -increased. Eventually I could see only vague blobs drifting in and out -of patches of light. - -Shapes and light and motion. I thought might be fun to draw some -shapes and whatch them drift and shift and wiggle. So that's what -does. +day while watching ducks and turtles at a local pond. + +As ducks emerged from the water, their butts would wiggle back and +forth, seemingly independant of the rest of their bodies. If you've +ever seen a duck shake off some damp, you'll know what I mean. + +As turtles sank deeper into the water, I noticed that their features +faded as their depths increased. Eventually, I could see only vague +blobs with stumpy limbs drifting in and out through patches of light. + +Shapes and light and motion are what I was watching that day at the +pond. I thought might be fun to make a toy that lets a person draw +some shapes in order to watch them drift and shift and wiggle. So +that's what Wiggle World does. Hope you [enjoy it](https://cbeo.github.io/wiggle-world)! -- cgit v1.2.3