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author | Colin Okay <okay@toyful.space> | 2021-03-12 13:06:53 -0600 |
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committer | Colin Okay <okay@toyful.space> | 2021-03-12 13:06:53 -0600 |
commit | 44d5fc57442f705c809c804594b567970b9068fa (patch) | |
tree | 55425dd57b16eb647f0701ba6d82283806eaed60 | |
parent | 191793a934ad0a32bc7c79a125ef67386ce2f390 (diff) |
readme
-rw-r--r-- | README.md | 16 |
1 files changed, 11 insertions, 5 deletions
@@ -1,10 +1,16 @@ # Wiggle World -Is just a toy. I thought about it one day while watching turtles and -ducks coasting about in a pond. I noticed how, when the turtles were -deep enough, I couldn't quite see their features. I could just see -turtle-like shapes as they drifted about. Then I thought, "wouldn't it -be kinda fun to draw a shape and watch it spring to life?" +Wiggle World is just a toy about shape and motion. I thought of it one +day while watching ducks and turtles at a local pond. As the ducks +emerged from the water, their butts would wiggle back and forth +without the rest of their body seeming to move. As turtles sank deeper +into the water, I noticed that their features faded as the depth +increased. Eventually I could see only vague blobs drifting in and out +of patches of light. + +Shapes and light and motion. I thought might be fun to draw some +shapes and whatch them drift and shift and wiggle. So that's what +does. Hope you [enjoy it](https://cbeo.github.io/wiggle-world)! |