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;;;; wheelwork.asd

(asdf:defsystem #:wheelwork
  :description "A sprite system for games and GUIs"
  :author "colin <colin@cicadas.surf>"
  :license  "Artistic-2.0"
  :version "0.0.1"
  :serial t
  :depends-on (#:cl-opengl
               #:sdl2
               #:varjo
               #:defclass-std
               #:3d-vectors
               #:3d-matrices
               #:hyperquirks
               #:pngload
               #:closer-mop
               #:lambda-riffs)
  :components ((:file "package")
               (:file "wheelwork")))