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;;; 01-bitmap-display.lisp
(defpackage #:ww.examples/2
(:use #:cl)
(:export #:start))
(in-package :ww.examples/2)
(defclass bitmap-display (ww::application ) ())
(ww::defhandler move-thing
(ww::on-keydown (target code mods)
(case code
(:scancode-left (decf (ww::unit-x target) (ww::unit-width target)))
(:scancode-right (incf (ww::unit-x target) (ww::unit-width target)))
(:scancode-down (decf (ww::unit-y target) (ww::unit-height target)))
(:scancode-up (incf (ww::unit-y target) (ww::unit-height target)))
(:scancode-equals
(print mods)))))
(defmethod ww::boot ((app bitmap-display))
(let ((bm
(make-instance 'ww::bitmap
:texture (ww::get-asset "Fezghoul.png"))))
(ww::refocus-on bm)
(ww::set-handler bm *move-thing*)
(ww::add-unit app bm)))
(defun start ()
(ww::start (make-instance 'bitmap-display
:scale 3.0
:asset-root #P"~/projects/wheelwork/examples/")))
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