;;;; wheelwork.asd (asdf:defsystem #:wheelwork :description "A sprite system for games and GUIs" :author "colin " :license "Artistic-2.0" :version "0.0.1" :serial t :depends-on (#:cl-opengl #:sdl2 #:varjo #:defclass-std #:3d-vectors #:3d-matrices #:hyperquirks #:pngload #:closer-mop) :components ((:file "package") (:file "wheelwork")))