;;;; examples/11-canvas-geometry.lisp (defpackage #:ww.examples/11 (:use #:cl) (:export #:start)) (in-package :ww.examples/11) (defclass geo-demo (ww:application) ()) (ww:defhandler quit (ww::on-keydown (app scancode) (when (eql :scancode-q scancode) (ww::stop)))) (defmethod ww:boot ((app geo-demo)) (let ((canvas (make-instance 'ww:canvas :pixel-width 200 :pixel-height 200))) ;; stretch canvas over the whole app (setf (ww:width canvas) (ww::application-width app) (ww:height canvas) (ww::application-height app)) ;; add it to the display tree (ww:add-unit app canvas) ;; draw a circle (ww::with-grid-circle (x y) (150 50 30 :interiorp t) (ww::with-pixel (r g b a) (ww::pixel canvas x y) (setf r (mod (* x y) 255) g x b y))) ;; draw a bunch of circles (loop for cx from 0 to 50 by 5 for cy from 0 to 50 by 5 do (ww::with-grid-circle (x y) ((+ 100 cx) (+ 100 cy) 10) (ww::with-pixel (r g b a) (ww::pixel canvas x y) (setf r (mod (* x y) 256) g (mod (* x x) 256) b (mod (* y x) 256))))) ;; draw a random pentagonal thing (let ((path (loop repeat 7 collect (list (+ 10 (random 80)) (+ 10 (random 80)))))) (ww::with-grid-path (x y) (path :autoclosep t :interiorp t) (ww::with-pixel (r g b a) (ww::pixel canvas x y) (setf r (mod y 256) g (mod x 256) b (mod (* x y) 256))))) ;; blit the canvas (ww::blit canvas) ;; quit handler (ww:add-handler app #'quit) (ww:add-handler canvas #'quit))) (defun start () (ww::start (make-instance 'geo-demo :fps 10 :width 500 :height 500 :title "Pixels Geometry")))