From 1aa89ec8d7b3d1c326c672aed86d771f51b78f47 Mon Sep 17 00:00:00 2001 From: Colin Okay Date: Sat, 9 Jul 2022 08:55:46 -0500 Subject: [doc] readme, copy --- README.org | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.org b/README.org index 52dbc0f..ba9af16 100644 --- a/README.org +++ b/README.org @@ -63,7 +63,7 @@ This defines a subclass of appliation along with some state needed for the pong **** The Window & Scale & Coordinates -Wheelwork uses SDL2 to create windows and generate events. The application includes a global scale factor that affects how the game interperets coordinates inside the window. A window, for example, can be 800x600 pixels on your computer monitor, but if the application's scale factor is 2.0, then it will only have a 400x300 logical space of coordinates. If you add a sprite that is 30x30 pixels big +Wheelwork uses SDL2 to create windows and generate events. The application includes a global scale factor that affects how the game interperets coordinates inside the window. A window, for example, can be 800x600 pixels on your computer monitor, but if the application's scale factor is 2.0, then it will only have a 400x300 logical space of coordinates. If you add a sprite that is 30x30 pixels big, it will appear twice as large, but it will still logically be 30x30. **** The Boot Method -- cgit v1.2.3