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2022-07-09[example] add gravity toggleColin Okay
2022-07-09[example] minor changeColin Okay
2022-07-09[example] including rotation in collision handlingColin Okay
2022-07-09[example] print a message about what to doColin Okay
2022-07-09[example] add collision detection to ghoulspreeColin Okay
2022-07-09[formatting]Colin Okay
2022-07-09[formatting] [doc] readmeColin Okay
2022-07-09[doc] added stuff about event handlingColin Okay
2022-07-09[doc] readme, copyColin Okay
2022-07-09[doc] readme, copyColin Okay
2022-07-08[add] [example] ghoulspree - test loads of spritesColin Okay
2022-07-08[doc] readme, copyColin Okay
2022-07-08[remove] spurious org.cssColin Okay
2022-07-08booColin Okay
2022-07-08[doc] trying to get css workingColin Okay
2022-07-08[doc] trying out cssColin Okay
2022-07-08[doc] readme bugColin Okay
2022-07-08[add] [doc] README; [refactor] rendering of containersColin Okay
2022-07-08[docs] added docstrings to exportsColin Okay
2022-07-08[formatting] reorganized package exportsColin Okay
2022-07-08[add] exports to pacage; [rename] frameset-key/sprite-frameset-keyColin Okay
2022-07-08[example] pong, hid the cursorColin Okay
2022-07-08[example] [doc] pongColin Okay
2022-07-08[example] [bugfix] [add] intro text and start commandColin Okay
2022-07-08dohColin Okay
2022-07-08[doc] added docstring to on-mousemotionColin Okay
2022-07-08[example] [modify] pong, made it a bit more dynamicColin Okay
2022-07-07[add] [example] pongColin Okay
2022-07-07[refactor] paths points and enclosure [add] path encloses path testColin Okay
2022-07-07[refactor] point containment, generalized [add] intersectionsColin Okay
2022-07-06[bugfix] in accessor generation for buttonColin Okay
2022-07-06[doc] [readme] outliningColin Okay
2022-07-06[bugfix] get-rect (container); [modify] contains-point-pColin Okay
modification to contains-point-p in order to handle events on objects in containers correctly; i.e. event doesn't fire if object is not being drawn.
2022-07-06[add] renderarea exampleColin Okay
2022-07-06[refactor] containers have render boundsColin Okay
2022-07-05[modify] [license] from artistic to gplColin Okay
2022-07-05[readme]Colin Okay
2022-07-05[readme]Colin Okay
2022-07-05[readme]Colin Okay
2022-07-05[readme]Colin Okay
2022-07-05[readme]Colin Okay
2022-07-05[readme]Colin Okay
2022-07-05[readme] [doc]Colin Okay
2022-07-02[example] added a second keydown handler to sprite exampleColin Okay
In order to control speed, but also to demonstrate that you can add as many handlers for an event as you like.
2022-07-02[example] [typo]Colin Okay
2022-07-02[doc] docstrings added to sprite example. [modified] fps of sameColin Okay
2022-07-02[modify] readme to mention the examples asdf systemColin Okay
2022-07-02[add] wheelwork-exampes.asd system defColin Okay
2022-07-02[example] improved sprite exampleColin Okay
2022-07-01[example] speeiding up gelatinouscubeColin Okay