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-rw-r--r--src/interactive/text.lisp69
1 files changed, 40 insertions, 29 deletions
diff --git a/src/interactive/text.lisp b/src/interactive/text.lisp
index dd99653..d79f7bf 100644
--- a/src/interactive/text.lisp
+++ b/src/interactive/text.lisp
@@ -9,6 +9,7 @@
(vao elem-count newlines :r)
(shader :with :static :r)))
+
(defmethod model-matrix ((text text))
(let ((m (mat:meye 4)))
(with-slots (font newlines x y base-width base-height scale-x scale-y rotation) text
@@ -36,22 +37,34 @@
(mat:nmscale m (vec:vec scale-x scale-y 1.0))
m)))
+(defvar *text-shader-program* nil)
+
+(defun make-shared-text-gpu-objects ()
+ (unless *text-shader-program*
+ (setf *text-shader-program*
+ (create-shader
+ '(:vertex
+ ((vert :vec2) (col :vec2))
+ ((transform :mat4))
+ ((values
+ (* transform (vari:vec4 vert 0.0 1.0))
+ col)))
+ '(:fragment
+ ((tc :vec2))
+ ((tex :sampler-2d)
+ (color :vec4))
+ ((* color (aref (vari:texture tex tc) 0)))))))
+ (unless (pre-exit-hook-exists-p :text-gpu-resources)
+ (pre-exit-hook
+ :text-gpu-resources
+ (lambda ()
+ (when *text-shader-program*
+ (gl:delete-program *text-shader-program*)
+ (setf *text-shader-program* nil))))))
+
(defmethod initialize-instance :after ((text text) &key)
- (with-slots (content newlines font vao elem-count shader base-width base-height scale-x scale-y) text
- (unless shader
- (setf shader
- (create-shader
- '(:vertex
- ((vert :vec2) (col :vec2))
- ((transform :mat4))
- ((values
- (* transform (vari:vec4 vert 0.0 1.0))
- col)))
- '(:fragment
- ((tc :vec2))
- ((tex :sampler-2d)
- (color :vec4))
- ((* color (aref (vari:texture tex tc) 0)))))))
+ (with-slots (content newlines font vao elem-count base-width base-height scale-x scale-y) text
+ (make-shared-text-gpu-objects)
(multiple-value-bind (vao% count%) (cl-fond:compute-text (font-object font) content)
(setf vao vao%
elem-count count%))
@@ -67,29 +80,27 @@
(1+ newlines))))))
(defmethod cleanup ((text text))
- (with-slots (vao shader) text
- (gl:delete-vertex-arrays (list vao))
- (when shader
- (gl:delete-program shader))
- (setf vao nil
- shader nil)))
+ (with-slots (vao) text
+ (when vao
+ (gl:delete-vertex-arrays (list vao)))
+ (setf vao nil)))
(defmethod render ((text text))
- (with-slots (shader font vao elem-count color) text
- (gl:use-program shader)
+ (with-slots (font vao elem-count color) text
+ (gl:use-program *text-shader-program*)
(gl:active-texture 0)
(gl:bind-texture :texture-2d (cl-fond:texture (font-object font)))
(gl:program-uniform-matrix-4fv
- shader
- (gl:get-uniform-location shader "TRANSFORM")
+ *text-shader-program*
+ (gl:get-uniform-location *text-shader-program* "TRANSFORM")
(projected-matrix text))
(gl:program-uniformi
- shader
- (gl:get-uniform-location shader "TEX")
+ *text-shader-program*
+ (gl:get-uniform-location *text-shader-program* "TEX")
0)
(gl:program-uniformfv
- shader
- (gl:get-uniform-location shader "COLOR")
+ *text-shader-program*
+ (gl:get-uniform-location *text-shader-program* "COLOR")
color)
(gl:bind-vertex-array vao)
(%gl:draw-elements :triangles elem-count :unsigned-int 0)