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authorColin Okay <colin@cicadas.surf>2022-07-19 06:45:16 -0500
committerColin Okay <colin@cicadas.surf>2022-07-19 06:45:16 -0500
commit3c1df8b7807f772887dc3d85725059c4dbe75cca (patch)
tree9a02be7dff5b9e3e10c13b4f08f5fb487aca0d2c /src/interactive/image.lisp
parent3e5fb0e5ceb14475164b2a97187c0164ad465cc3 (diff)
[rename] bitmap/image
Diffstat (limited to 'src/interactive/image.lisp')
-rw-r--r--src/interactive/image.lisp86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/interactive/image.lisp b/src/interactive/image.lisp
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+;;;; image.lisp
+
+(in-package #:wheelwork)
+
+(defvar *image-shader-program* nil
+ "Cached for later cleanup.")
+(defvar *image-vao* nil)
+
+(defvar *image-count* 0
+ "Used by finalizers to determin if the shader should be destroyed.")
+
+(defun image-finalizer ()
+ "executed after a image has been reclaimed by gc. decrements image
+count and destroys shader-program if necessary."
+ (decf *image-count*)
+ (unless (plusp *image-count*)
+ (when *image-vao*
+ (gl:delete-vertex-arrays (list *image-vao*))
+ (setf *image-vao* nil))
+ (when *image-shader-program*
+ (gl:delete-program *image-shader-program*)
+ (setf *image-shader-program* nil))))
+
+(defclass/std image (affine interactive)
+ ((texture :ri :std (error "A image requires a texture."))))
+
+(defmethod initialize-instance :after ((image image) &key)
+ (incf *image-count*)
+ (trivial-garbage:finalize image #'image-finalizer)
+ (with-slots (base-width base-height texture) image
+ (setf base-height (texture-height texture)
+ base-width (texture-width texture))
+ (unless *image-shader-program*
+ (setf *image-shader-program*
+ (create-shader
+ '(:vertex
+ ((vert :vec2))
+ ((transform :mat4))
+ ((values
+ (* transform (vari:vec4 vert 0.0 1.0))
+ vert))) ;color
+ '(:fragment
+ ((tc :vec2))
+ ((tex :sampler-2d))
+ ((let ((frag (vari:texture tex tc)))
+ (if (< (aref frag 3) 0.01)
+ (vari:discard)
+ frag))))))
+ (gl:program-uniformi
+ *image-shader-program*
+ (gl:get-uniform-location *image-shader-program* "TEX")
+ 0))
+ (unless *image-vao*
+ (setf *image-vao* (gl:gen-vertex-array))
+ (gl:bind-vertex-array *image-vao*)
+ (let ((vbo (gl:gen-buffer)))
+ (with-gl-array (verts :float
+ 0.0 1.0
+ 1.0 0.0
+ 0.0 0.0
+
+ 0.0 1.0
+ 1.0 1.0
+ 1.0 0.0 )
+ (gl:bind-buffer :array-buffer vbo)
+ (gl:buffer-data :array-buffer :static-draw verts)))
+ (gl:enable-vertex-attrib-array 0)
+ (gl:vertex-attrib-pointer 0 2 :float 0 (* +float-size+ 2) 0)
+ (gl:bind-buffer :array-buffer 0)
+ (gl:bind-vertex-array 0))))
+
+(defmethod cleanup ((image image))
+ (image-finalizer))
+
+(defmethod render ((image image))
+ (with-slots (texture) image
+ (gl:active-texture 0)
+ (gl:bind-texture :texture-2d (texture-id texture))
+ (gl:use-program *image-shader-program*)
+ (gl:program-uniform-matrix-4fv
+ *image-shader-program*
+ (gl:get-uniform-location *image-shader-program* "TRANSFORM")
+ (projected-matrix image))
+ (gl:bind-vertex-array *image-vao*)
+ (gl:draw-arrays :triangles 0 6)
+ (gl:bind-vertex-array 0)))