aboutsummaryrefslogtreecommitdiffhomepage
path: root/examples
diff options
context:
space:
mode:
authorColin Okay <colin@cicadas.surf>2022-06-27 08:07:35 -0500
committerColin Okay <colin@cicadas.surf>2022-06-27 08:07:35 -0500
commit19bbadb810017821f34fa3d186708b7969e43132 (patch)
tree211cec5d052609658c9f4da737a491625f7dc52d /examples
parent05ee2bdfd476271d3df1bb8c6aea4abbd09f4d30 (diff)
[example] working font example with fond!!
Diffstat (limited to 'examples')
-rw-r--r--examples/03-font-render.lisp60
1 files changed, 60 insertions, 0 deletions
diff --git a/examples/03-font-render.lisp b/examples/03-font-render.lisp
new file mode 100644
index 0000000..c73db4d
--- /dev/null
+++ b/examples/03-font-render.lisp
@@ -0,0 +1,60 @@
+
+(defun make-shader ()
+ (wheelwork::create-shader
+ '(:vertex
+ ((vert :vec2) (col :vec2))
+ ()
+ (
+ (let ((extent (vari:vec4 1.0)))
+ (values
+ (vari:vec4
+ (* 0.01 vert) 0.0 1.0)
+ col))))
+ '(:fragment
+ ((tc :vec2))
+ ((tex :sampler-2d))
+ ((+ (vari:vec4 0.0 1.0 1.0 1.0) (vari:texture tex tc))))))
+
+(defun start ()
+ (sdl2:with-init (:everything)
+ (sdl2:gl-set-attr :context-major-version 3)
+ (sdl2:gl-set-attr :context-minor-version 3)
+ (sdl2:gl-set-attr :context-profile-mask
+ sdl2-ffi:+sdl-gl-context-profile-core+)
+ (sdl2:gl-set-attr :doublebuffer 1)
+ (sdl2:with-window (window
+ :flags '(:shown :opengl)
+ :title "Font Example")
+ (sdl2:with-gl-context (ctx window)
+ (sdl2:gl-make-current window ctx)
+ (gl:viewport 0 0 800 800)
+ (gl:enable :depth-test)
+ (let* ((font
+ (cl-fond:make-font
+ #P"~/sites/hyperthings.garden/css/fonts/LibreCaslonDisplay-Regular.ttf"
+ "ABCDEFGHJIJKLMNOPQRSTUVWXYZabcdefhgjijklmnopqrstuvwxyz0123456789 ,.!?:;-+/\\"))
+ (shader
+ (make-shader)))
+ (gl:program-uniformi shader (gl:get-uniform-location shader "TEX") 0)
+ (multiple-value-bind (vao elems) (cl-fond:compute-text font "Hey Man")
+ (print (list :vao vao :elems elems))
+ (sdl2:with-event-loop (:method :poll)
+ (:idle ()
+ (gl:clear-color 0.0 0.5 0.5 1.0)
+ (gl:clear :depth-buffer-bit :color-buffer-bit)
+ (gl:use-program shader)
+ (gl:active-texture 0)
+ (gl:bind-texture :texture-2d (cl-fond:texture font))
+ (gl:bind-vertex-array vao)
+ (%gl:draw-elements :triangles
+ elems
+ :unsigned-int 0)
+ (gl:bind-vertex-array 0)
+ (sdl2:gl-swap-window window)
+ (setf got-here t))
+ (:quit ()
+ (gl:delete-vertex-arrays (list vao))
+ t))))))))
+
+
+