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authorColin Okay <colin@cicadas.surf>2022-07-01 10:22:28 -0500
committerColin Okay <colin@cicadas.surf>2022-07-01 10:22:28 -0500
commit424694b99ad04f6b82556b30a54db4cda22c1fb8 (patch)
treeaebad5e429f8cdca9089b8edf3bc44cca74f426b
parentb46890f66a25e3f28bfb16e0b1fa8fabe8067556 (diff)
[refactor] namechange for macrolet frameset accessor generation
-rw-r--r--src/interactive/frameset.lisp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/interactive/frameset.lisp b/src/interactive/frameset.lisp
index 3a81bb8..4f511e1 100644
--- a/src/interactive/frameset.lisp
+++ b/src/interactive/frameset.lisp
@@ -54,7 +54,7 @@
(macrolet
- ((def-sprite-accessors (&rest accessor-names)
+ ((def-frameset-accessors (&rest accessor-names)
(let ((defs
(loop for accessor-name in accessor-names
collect
@@ -69,7 +69,7 @@
newval))))
`(progn ,@defs))))
- (def-sprite-accessors x y scale-x scale-y width height rotation))
+ (def-frameset-accessors x y scale-x scale-y width height rotation))
(defun make-frameset (sequenced-assets &key (fps 2) asset-args)