;;;; assets.lisp (in-package #:the-price-of-a-cup-of-coffee) ;;; Utility Functions (defun find-tile-rect (tile-defs name) "Return the rect for the tile with NAME in TILE-DEFS list." (let-when (tl (find name tile-defs :key (lambda (tl) (getf tl :name)) :test #'string-equal)) (sdl2:make-rect (getf tl :x) (getf tl :y) (getf tl :width) (getf tl :height)))) (defun select-tile-rects (tile-defs &rest names) (map 'vector ($ #'find-tile-rect tile-defs _) names)) (defstruct (sprite-faces (:conc-name "")) facing-down walking-down facing-up walking-up facing-left walking-left facing-right walking-right) (defun create-sprite-faces (defs) (make-sprite-faces :facing-down (select-tile-rects defs "front") :walking-down (select-tile-rects defs "walkforward1" "front" "walkforward2" "front") :facing-up (select-tile-rects defs "back") :walking-up (select-tile-rects defs "walkback1" "back" "walkback2" "back") :facing-left (select-tile-rects defs "leftprofile") :walking-left (select-tile-rects defs "walkleft1" "leftprofile" "walkleft2" "leftprofile") :facing-right (select-tile-rects defs "rightprofile") :walking-right (select-tile-rects defs "walkright1" "rightprofile" "walkright1" "rightprofile"))) (defparameter +tile-defs+ '((:NAME "Back" :X 256 :Y 128 :WIDTH 64 :HEIGHT 128) (:NAME "Front" :X 320 :Y 0 :WIDTH 64 :HEIGHT 128) (:NAME "LeftProfile" :X 192 :Y 128 :WIDTH 64 :HEIGHT 128) (:NAME "RightProfile" :X 256 :Y 0 :WIDTH 64 :HEIGHT 128) (:NAME "WalkBack1" :X 64 :Y 128 :WIDTH 64 :HEIGHT 128) (:NAME "WalkBack2" :X 128 :Y 128 :WIDTH 64 :HEIGHT 128) (:NAME "WalkForward1" :X 0 :Y 256 :WIDTH 64 :HEIGHT 128) (:NAME "WalkForward2" :X 192 :Y 0 :WIDTH 64 :HEIGHT 128) (:NAME "WalkLeft1" :X 128 :Y 0 :WIDTH 64 :HEIGHT 128) (:NAME "WalkLeft2" :X 0 :Y 128 :WIDTH 64 :HEIGHT 128) (:NAME "WalkRight1" :X 64 :Y 0 :WIDTH 64 :HEIGHT 128) (:NAME "WalkRight2" :X 0 :Y 0 :WIDTH 64 :HEIGHT 128))) (defparameter +shared-faces+ (create-sprite-faces +tile-defs+)) (defparameter +nance-sheet-image+ "assets/Nance.png") (defparameter +suit-sheet-image+ "assets/Suit.png") (defparameter +nomry-sheet-image+ "assets/Normy.png") (defparameter +things-look-up-track-path+ #P"assets/thingslookup.mp3") (defparameter +cold-day-track-path+ #P"assets/coldday.mp3") (defvar *nance-texture*) (defvar *suit-texture*) (defvar *normy-texture*) (defvar *harmony-initialized-p* nil) (defvar *cold-day-track*) (defvar *looking-up-track*) (defvar *current-track*) (defun boot-up-assets (renderer) (with-surface-from-file (surf +nance-sheet-image+) (setf *nance-texture* (sdl2:create-texture-from-surface renderer surf))) (with-surface-from-file (surf +suit-sheet-image+) (setf *suit-texture* (sdl2:create-texture-from-surface renderer surf))) (unless *harmony-initialized-p* (harmony-simple:initialize) (setf *looking-up-track* (harmony-simple:play +things-look-up-track-path+ :music :loop t)) (harmony-simple:stop *looking-up-track*) (setf *cold-day-track* (harmony-simple:play +cold-day-track-path+ :music :loop t)) (setf *current-track* *cold-day-track*) (harmony-simple:stop *cold-day-track*) (setf *harmony-initialized-p* t)))