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@@ -1,6 +1,66 @@ * Game + + You play Nance, a homeless human on cold day in some bustling metropolis. Your + task is to stay warm and stay healthy. + + People pass you by and you can ask them for a little change as the do. You + must walk up to them in order to ask! _But be careful!_ You don't want to bump + into anybody! Bumping into people is stressful, and besides, somebody might + call the cops. + + Some people are jerks, so watch out - you don't want to get too stressed. + + When you have enough money, you can go to the shop and buy coffee to warm you + up and chill you out a little. When you have a full pocket, you can buy + something to eat and advance to the next level. + +** Controls + + Use arrow keys to move. + + Use the spacebar to ask people or to buy coffee or food when you're in front + of the shop's door. + * Building + + So far I have built this using [[https://shinmera.github.io/deploy/][deploy]], which has worked quite well. + +** Requirements + + - sdl2 + - sdl2-image + - [[https://github.com/thegoofist/animise][animise]] + + Ensure that [[https://www.libsdl.org/][sdl2]] is installed on your system and install [[http://quickdocs.org/cl-sdl2/][cl-sdl2]] and + [[http://quickdocs.org/cl-sdl2-image/][cl-sdl2-image]] via quicklisp. + + [[https://github.com/thegoofist/animise][animise]] is a tweening library that, at the time of writing, is not fit for + stable release. + + Clone animise into your =~/quicklisp/local-projects= and checkout commit + =aeb013df855052aec8a5199f82d9725be6d99c1b=. + + Then clone the game's repo into =~/quicklisp/local-projects=. + +** Using Deploy + + Once requirements are installed, building should be as simple as: + + #+begin_src +$ cd ~/quicklisp/local-projects +$ sbcl + +... + +> (ql:quickload :the-price-of-a-cup-of-coffee) +> (asdf:make :the-price-of-a-cup-of-coffee) + +$ ./bin/price-of-coffee + #+end_src + + + * Credit and Licenses + Design and Code by :: [[https://github.com/thegoofist/][The Goofist]] under the [[./LICENSE][GNU Public License version 3]]. |